Focus on keeping you Sharpshooter and Demolitionist safe to do the hard job. There’s no use to waste ammunition on Boss. If you were trying to kill Sirens or Bloats and extend Zed Time by using Mkb.42(H) Carbine Rifle, it would not be successful, because of its weak penetration in comparison to SCAR-H Assault Rifle.ĭuring the Boss waves, take care of the trash Zeds that spawn, and focus on extending Zed Time. You can one-shot in the head the weakest Zeds with Mkb.42(H) Carbine Rifle, but SCAR-H Assault Rifle needs a couple of headshots for killing a bit stronger Zeds like Sirens or Bloats. If it is possible, try to use or swap to SCAR-H Assault Rifle when the Zed Time comes. For the extent of Zed Time you need to kill zeds with one headshot and then wait a while before executing the next one, so it’s easier to achieve that with single-fire. I usually keep both weapons on single-fire mode, mostly because extending the Zed Time isn’t easy when I use default full-auto mode. Mkb.42(H) Carbine Rifle and SCAR-H Assault Rifle is the best weapon build to deal with any situation. Otherwise, you should keep your ammo to keep trash away from camped Sharpshooters and Demolitionists. If the health bar shows that some Scrake or Fleshpound is fatal wounded, then go for it. Fleshpounds need a good amount of grenades and Scrakes need a couple rounds of ammunition. The most important thing for a Commando is to misjudge his strength and try to take down big Zeds. This way you can help 25 level allies, to take advantage of this time bonus and use their Zed Time abilities for a brief length. The best ability that a Commando has, in my opinion, is that while he shoots headshots and kills Zeds during Zed Time, Zed Time can extend up to 6 seconds. Keep in mind that Zeds don’s spawn with the health bar visible, they have to take even a slight amount of damage first.Īlso, he can passively reveal Stalkers, and that’s why Stalkers are his top-trash-priority. While on a first look anyone would say that he is pretty similar to SWAT, he has many unique abilities that make him much more different, even though both are trash-killing perks.Ĭommando has the ability to see a health bar over Zeds’ heads, which helps him finish off fatal wounded Zeds and see Crawlers easier due to this health bar over their heads.
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